A feed-forward feature-Gaussian plus one-step geometry-aware pixel-flow simulator converts large image collections into 20K interactive scenes and 10M+ navigation samples that improve zero-shot Habitat and real-robot performance.
Gaussgym: An open-source real-to-sim frame- work for learning locomotion from pixels
6 Pith papers cite this work. Polarity classification is still indexing.
citation-role summary
citation-polarity summary
years
2026 6roles
baseline 1polarities
baseline 1representative citing papers
An automated real-to-sim pipeline builds digital twins and affordance-preserving cousins from video, yielding sim evaluations that correlate with real robot policy success and zero-shot sim-to-real gains.
LEGS shows synthetic data from a 3DGS-mesh hybrid simulator trains VLA policies for humanoid pick-and-place that match or exceed human teleoperation performance across multiple backbones and tasks while enabling low-cost robustness to appearance shifts.
QuadVerse integrates 3D Gaussian Splatting scene reconstruction, friction calibration via trajectory search, and a residual dynamics compensator to improve quadruped simulation fidelity and enable zero-shot policy transfer.
JoyAI-Sim provides bidirectional Robot-Simulation-Human pathways for aligned model evaluation and data generation in robotics using the JoySim simulator as an evaluation layer and physical consistency filter.
citing papers explorer
-
Image2Sim: Scaling Embodied Navigation via Generative Neural Simulator
A feed-forward feature-Gaussian plus one-step geometry-aware pixel-flow simulator converts large image collections into 20K interactive scenes and 10M+ navigation samples that improve zero-shot Habitat and real-robot performance.
-
SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluation
An automated real-to-sim pipeline builds digital twins and affordance-preserving cousins from video, yielding sim evaluations that correlate with real robot policy success and zero-shot sim-to-real gains.
-
LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World
LEGS shows synthetic data from a 3DGS-mesh hybrid simulator trains VLA policies for humanoid pick-and-place that match or exceed human teleoperation performance across multiple backbones and tasks while enabling low-cost robustness to appearance shifts.
-
QuadVerse: An Integrated Framework Aligning Visual-Physical Reality for Quadruped Simulation
QuadVerse integrates 3D Gaussian Splatting scene reconstruction, friction calibration via trajectory search, and a residual dynamics compensator to improve quadruped simulation fidelity and enable zero-shot policy transfer.
-
JoyAI-Sim: A Simulation-Enabled Interconversion Toolchain for the Embodied Data Pyramid
JoyAI-Sim provides bidirectional Robot-Simulation-Human pathways for aligned model evaluation and data generation in robotics using the JoySim simulator as an evaluation layer and physical consistency filter.
- GS-Playground: A High-Throughput Photorealistic Simulator for Vision-Informed Robot Learning