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VL4Pose: Active Learning Through Out-Of-Distribution Detection For Pose Estimation

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arxiv 2210.06028 v1 pith:QCSOWKWI submitted 2022-10-12 cs.CV

classification cs.CV
keywords poseestimationactivelearningvl4poseout-of-distributionposesdata
verification ladder T0 review T1 audit T2 compute T3 formal

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Advances in computing have enabled widespread access to pose estimation, creating new sources of data streams. Unlike mock set-ups for data collection, tapping into these data streams through on-device active learning allows us to directly sample from the real world to improve the spread of the training distribution. However, on-device computing power is limited, implying that any candidate active learning algorithm should have a low compute footprint while also being reliable. Although multiple algorithms cater to pose estimation, they either use extensive compute to power state-of-the-art results or are not competitive in low-resource settings. We address this limitation with VL4Pose (Visual Likelihood For Pose Estimation), a first principles approach for active learning through out-of-distribution detection. We begin with a simple premise: pose estimators often predict incoherent poses for out-of-distribution samples. Hence, can we identify a distribution of poses the model has been trained on, to identify incoherent poses the model is unsure of? Our solution involves modelling the pose through a simple parametric Bayesian network trained via maximum likelihood estimation. Therefore, poses incurring a low likelihood within our framework are out-of-distribution samples making them suitable candidates for annotation. We also observe two useful side-outcomes: VL4Pose in-principle yields better uncertainty estimates by unifying joint and pose level ambiguity, as well as the unintentional but welcome ability of VL4Pose to perform pose refinement in limited scenarios. We perform qualitative and quantitative experiments on three datasets: MPII, LSP and ICVL, spanning human and hand pose estimation. Finally, we note that VL4Pose is simple, computationally inexpensive and competitive, making it suitable for challenging tasks such as on-device active learning.

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Cited by 1 Pith paper

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  1. Can Pose Transfer Models Generate Realistic Human Motion?

    cs.CV 2025-01 conditional novelty 6.0 of 10

    State-of-the-art pose transfer models produce videos that human viewers can correctly identify only 42.92% of the time when actions and identities are out of distribution.

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