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SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model

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arxiv 2403.13064 v1 pith:HK4QW2ZL submitted 2024-03-19 cs.CV

classification cs.CV
keywords languagescenescenescriptstructuredcommandsmethodscenesautoregressive
verification ladder T0 review T1 audit T2 compute T3 formal

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We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our proposed scene representation is inspired by recent successes in transformers & LLMs, and departs from more traditional methods which commonly describe scenes as meshes, voxel grids, point clouds or radiance fields. Our method infers the set of structured language commands directly from encoded visual data using a scene language encoder-decoder architecture. To train SceneScript, we generate and release a large-scale synthetic dataset called Aria Synthetic Environments consisting of 100k high-quality in-door scenes, with photorealistic and ground-truth annotated renders of egocentric scene walkthroughs. Our method gives state-of-the art results in architectural layout estimation, and competitive results in 3D object detection. Lastly, we explore an advantage for SceneScript, which is the ability to readily adapt to new commands via simple additions to the structured language, which we illustrate for tasks such as coarse 3D object part reconstruction.

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Forward citations

Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

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  3. GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation

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    A causal transformer with 3D RoPE generates vector-quantized 3D Gaussian latent grids autoregressively, enabling unconditional synthesis, completion, and open-ended outpainting of indoor scenes.

  4. PanSt3R: Multi-view Consistent Panoptic Segmentation

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A single network jointly reconstructs 3D scene geometry and predicts multi-view consistent panoptic segmentation from unposed images in one forward pass, without test-time optimization.

  5. HOIverse: A Synthetic Scene Graph Dataset With Human Object Interactions

    cs.CV 2025-06 conditional novelty 6.0 of 10

    HOIverse is a synthetic indoor scene graph dataset with dense human-object interaction and parametric relation annotations, benchmarked with scene graph generation models.

  6. SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos

    cs.CV 2024-12 conditional novelty 6.0 of 10

    A neural system that reconstructs dense 3D scenes from monocular RGB video at 20+ FPS by regressing local pointmaps and incrementally registering them into one global model without explicit pose optimization.

  7. LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models

    cs.CV 2024-12 conditional novelty 6.0 of 10

    LayoutVLM couples VLM-generated pose estimates and spatial relations with differentiable optimization to create physically plausible, instruction-aligned 3D layouts.

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