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Benchmarking Neural Radiance Fields for Autonomous Robots: An Overview

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arxiv 2405.05526 v3 pith:UO7XUX5Q submitted 2024-05-09 cs.RO

classification cs.RO
keywords autonomousrobotsnerfsurveycapabilitiesdecision-makingfieldslocalization
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Neural Radiance Fields (NeRF) have emerged as a powerful paradigm for 3D scene representation, offering high-fidelity renderings and reconstructions from a set of sparse and unstructured sensor data. In the context of autonomous robotics, where perception and understanding of the environment are pivotal, NeRF holds immense promise for improving performance. In this paper, we present a comprehensive survey and analysis of the state-of-the-art techniques for utilizing NeRF to enhance the capabilities of autonomous robots. We especially focus on the perception, localization and navigation, and decision-making modules of autonomous robots and delve into tasks crucial for autonomous operation, including 3D reconstruction, segmentation, pose estimation, simultaneous localization and mapping (SLAM), navigation and planning, and interaction. Our survey meticulously benchmarks existing NeRF-based methods, providing insights into their strengths and limitations. Moreover, we explore promising avenues for future research and development in this domain. Notably, we discuss the integration of advanced techniques such as 3D Gaussian splatting (3DGS), large language models (LLM), and generative AIs, envisioning enhanced reconstruction efficiency, scene understanding, decision-making capabilities. This survey serves as a roadmap for researchers seeking to leverage NeRFs to empower autonomous robots, paving the way for innovative solutions that can navigate and interact seamlessly in complex environments.

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Forward citations

Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Geometric Algebra Planes: Convex Implicit Neural Volumes

    cs.CV 2024-11 conditional novelty 6.0 of 10

    GA-Planes generalizes several volume representations and offers convex, semiconvex, or nonconvex training; 2D analysis shows equivalence to low-rank plus low-resolution matrix approximation.

  2. PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization

    cs.CV 2025-05 reject novelty 5.0 of 10

    Using video frame interpolation to generate pseudo training views for NeRF and Gaussian splatting yields modest reconstruction improvements on driving datasets, but the missing pose handling makes the method incomplete.

  3. Editing Implicit and Explicit Representations of Radiance Fields: A Survey

    cs.CV 2024-12 conditional novelty 4.0 of 10

    A review that classifies radiance field editing into explicit, latent space, text-guided, compositional, and other categories, with application and dataset tables.

  4. Is Semantic SLAM Ready for Embedded Systems ? A Comparative Survey

    cs.RO 2025-05 conditional novelty 3.0 of 10

    A comparative survey and embedded benchmark concluding that semantic geometric SLAM is more practical for real-time deployment than NeRF- or Gaussian-splatting-based semantic SLAM.

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