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arxiv 2501.03875 v1 pith:UM22JJQE submitted 2025-01-07 cs.CV

ZDySS -- Zero-Shot Dynamic Scene Stylization using Gaussian Splatting

classification cs.CV
keywords dynamicfeaturegaussianscenescenesstylestylizationacross
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Stylizing a dynamic scene based on an exemplar image is critical for various real-world applications, including gaming, filmmaking, and augmented and virtual reality. However, achieving consistent stylization across both spatial and temporal dimensions remains a significant challenge. Most existing methods are designed for static scenes and often require an optimization process for each style image, limiting their adaptability. We introduce ZDySS, a zero-shot stylization framework for dynamic scenes, allowing our model to generalize to previously unseen style images at inference. Our approach employs Gaussian splatting for scene representation, linking each Gaussian to a learned feature vector that renders a feature map for any given view and timestamp. By applying style transfer on the learned feature vectors instead of the rendered feature map, we enhance spatio-temporal consistency across frames. Our method demonstrates superior performance and coherence over state-of-the-art baselines in tests on real-world dynamic scenes, making it a robust solution for practical applications.

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