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When Distributed Computation is Communication Expensive

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arxiv 1304.4636 v3 pith:WRUQWZXP submitted 2013-04-16 cs.DS

classification cs.DS
keywords communicationdatamachinesdistributedcomputationgraphmodelpoint-to-point
verification ladder T0 review T1 audit T2 compute T3 formal

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abstract

We consider a number of fundamental statistical and graph problems in the message-passing model, where we have $k$ machines (sites), each holding a piece of data, and the machines want to jointly solve a problem defined on the union of the $k$ data sets. The communication is point-to-point, and the goal is to minimize the total communication among the $k$ machines. This model captures all point-to-point distributed computational models with respect to minimizing communication costs. Our analysis shows that exact computation of many statistical and graph problems in this distributed setting requires a prohibitively large amount of communication, and often one cannot improve upon the communication of the simple protocol in which all machines send their data to a centralized server. Thus, in order to obtain protocols that are communication-efficient, one has to allow approximation, or investigate the distribution or layout of the data sets.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Simple and Optimal Algorithms for Heavy Hitters and Frequency Moments in Distributed Models

    cs.DS 2025-05 conditional novelty 8.0 of 10

    Near-optimal one- and two-round protocols for ℓp heavy hitters and Fp estimation in the coordinator and distributed tracking models, including the first near-optimal algorithms for tracking Fp.

  2. A Simple and Robust Protocol for Distributed Counting

    cs.DC 2025-09 conditional novelty 7.0 of 10

    An adaptive attack defeats the HYZ12 distributed counting protocol, and a simplified round-based sampling protocol achieves optimal communication with white-box robustness.

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