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MS-ASL: A Large-Scale Data Set and Benchmark for Understanding American Sign Language
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Sign language recognition is a challenging and often underestimated problem comprising multi-modal articulators (handshape, orientation, movement, upper body and face) that integrate asynchronously on multiple streams. Learning powerful statistical models in such a scenario requires much data, particularly to apply recent advances of the field. However, labeled data is a scarce resource for sign language due to the enormous cost of transcribing these unwritten languages. We propose the first real-life large-scale sign language data set comprising over 25,000 annotated videos, which we thoroughly evaluate with state-of-the-art methods from sign and related action recognition. Unlike the current state-of-the-art, the data set allows to investigate the generalization to unseen individuals (signer-independent test) in a realistic setting with over 200 signers. Previous work mostly deals with limited vocabulary tasks, while here, we cover a large class count of 1000 signs in challenging and unconstrained real-life recording conditions. We further propose I3D, known from video classifications, as a powerful and suitable architecture for sign language recognition, outperforming the current state-of-the-art by a large margin. The data set is publicly available to the community.
Forward citations
Cited by 3 Pith papers
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EmoSign is a 200-clip American Sign Language video dataset with native-signer sentiment and emotion labels plus baseline multimodal LLM results showing poor visual-only emotion recognition.
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Towards AI-driven Sign Language Generation with Non-manual Markers
The authors combine an LLM, motion matching, and a pose-to-video model to generate ASL videos with non-manual markers, reporting a BLEU-4 of 0.276 for text-to-gloss and a user study where DHH participants rated genera...
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Using Sign Language Production as Data Augmentation to enhance Sign Language Translation
Adding synthetic sign-language data produced by stitching, a GAN, or Gaussian splatting to the training set improves sign-language translation, with the largest gains for skeleton-pose models.
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