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Bayesian Curiosity for Efficient Exploration in Reinforcement Learning

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arxiv 1911.08701 v1 pith:JAV723NT submitted 2019-11-20 cs.LG stat.ML

classification cs.LGstat.ML
keywords learningmethodexplorationreinforcementspacealgorithmalgorithmsbayesian
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abstract

Balancing exploration and exploitation is a fundamental part of reinforcement learning, yet most state-of-the-art algorithms use a naive exploration protocol like $\epsilon$-greedy. This contributes to the problem of high sample complexity, as the algorithm wastes effort by repeatedly visiting parts of the state space that have already been explored. We introduce a novel method based on Bayesian linear regression and latent space embedding to generate an intrinsic reward signal that encourages the learning agent to seek out unexplored parts of the state space. This method is computationally efficient, simple to implement, and can extend any state-of-the-art reinforcement learning algorithm. We evaluate the method on a range of algorithms and challenging control tasks, on both simulated and physical robots, demonstrating how the proposed method can significantly improve sample complexity.

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  1. Information-Based Exploration via Random Features for Reinforcement Learning

    cs.LG 2026-07 conditional novelty 4.0 of 10

    Random-feature Gaussian-process information gain is turned into a closed-form exploration bonus for PPO that matches RND/VIME/#Explo on 12 control, navigation, and sparse-locomotion tasks, with error bounds on the app...

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