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Improving Sample Complexity Bounds for (Natural) Actor-Critic Algorithms
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abstract
The actor-critic (AC) algorithm is a popular method to find an optimal policy in reinforcement learning. In the infinite horizon scenario, the finite-sample convergence rate for the AC and natural actor-critic (NAC) algorithms has been established recently, but under independent and identically distributed (i.i.d.) sampling and single-sample update at each iteration. In contrast, this paper characterizes the convergence rate and sample complexity of AC and NAC under Markovian sampling, with mini-batch data for each iteration, and with actor having general policy class approximation. We show that the overall sample complexity for a mini-batch AC to attain an $\epsilon$-accurate stationary point improves the best known sample complexity of AC by an order of $\mathcal{O}(\epsilon^{-1}\log(1/\epsilon))$, and the overall sample complexity for a mini-batch NAC to attain an $\epsilon$-accurate globally optimal point improves the existing sample complexity of NAC by an order of $\mathcal{O}(\epsilon^{-1}/\log(1/\epsilon))$. Moreover, the sample complexity of AC and NAC characterized in this work outperforms that of policy gradient (PG) and natural policy gradient (NPG) by a factor of $\mathcal{O}((1-\gamma)^{-3})$ and $\mathcal{O}((1-\gamma)^{-4}\epsilon^{-1}/\log(1/\epsilon))$, respectively. This is the first theoretical study establishing that AC and NAC attain orderwise performance improvement over PG and NPG under infinite horizon due to the incorporation of critic.
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Cited by 1 Pith paper
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Enabling Pareto-Stationarity Exploration in Multi-Objective Reinforcement Learning: A Multi-Objective Weighted-Chebyshev Actor-Critic Approach
MOCHA combines weighted-Chebyshev scalarization with an MGDA-style actor-critic and claims O(epsilon^-2 log) sample complexity for finding epsilon-Pareto-stationary policies, with offline KuaiRand experiments.
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