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Lenient Regret for Multi-Armed Bandits

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arxiv 2008.03959 v4 pith:KPUXKEOQ submitted 2020-08-10 cs.LG stat.ML

classification cs.LGstat.ML
keywords regretepsilonlenientagentalgorithmswhenactionactions
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abstract

We consider the Multi-Armed Bandit (MAB) problem, where an agent sequentially chooses actions and observes rewards for the actions it took. While the majority of algorithms try to minimize the regret, i.e., the cumulative difference between the reward of the best action and the agent's action, this criterion might lead to undesirable results. For example, in large problems, or when the interaction with the environment is brief, finding an optimal arm is infeasible, and regret-minimizing algorithms tend to over-explore. To overcome this issue, algorithms for such settings should instead focus on playing near-optimal arms. To this end, we suggest a new, more lenient, regret criterion that ignores suboptimality gaps smaller than some $\epsilon$. We then present a variant of the Thompson Sampling (TS) algorithm, called $\epsilon$-TS, and prove its asymptotic optimality in terms of the lenient regret. Importantly, we show that when the mean of the optimal arm is high enough, the lenient regret of $\epsilon$-TS is bounded by a constant. Finally, we show that $\epsilon$-TS can be applied to improve the performance when the agent knows a lower bound of the suboptimality gaps.

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  1. Adaptive Experiments Under Data Sparse Settings: Applications for Educational Platforms

    cs.LG 2025-01 reject novelty 4.0 of 10

    WAPTS reweights Thompson Sampling draws by empirical success rate to favor high-performing treatments, claiming faster convergence to near-optimal alternatives in sparse educational experiments.

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