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3D Shape Generation and Completion through Point-Voxel Diffusion
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We propose a novel approach for probabilistic generative modeling of 3D shapes. Unlike most existing models that learn to deterministically translate a latent vector to a shape, our model, Point-Voxel Diffusion (PVD), is a unified, probabilistic formulation for unconditional shape generation and conditional, multi-modal shape completion. PVD marries denoising diffusion models with the hybrid, point-voxel representation of 3D shapes. It can be viewed as a series of denoising steps, reversing the diffusion process from observed point cloud data to Gaussian noise, and is trained by optimizing a variational lower bound to the (conditional) likelihood function. Experiments demonstrate that PVD is capable of synthesizing high-fidelity shapes, completing partial point clouds, and generating multiple completion results from single-view depth scans of real objects.
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Bootstrapping Diffusion: Diffusion Model Training Leveraging Partial and Corrupted Data
Bootstrapping diffusion trains per-view diffusion models on partial data and a residual denoiser on a small full-resolution set, claiming provable near-optimal data efficiency that the paper does not actually prove.
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