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Contextual Games: Multi-Agent Learning with Side Information

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arxiv 2107.06327 v1 pith:4JRCLMNK submitted 2021-07-13 cs.GT cs.LG

classification cs.GTcs.LG
keywords contextualgamesinformationwelfarealgorithmclasscorrelationsgame
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We formulate the novel class of contextual games, a type of repeated games driven by contextual information at each round. By means of kernel-based regularity assumptions, we model the correlation between different contexts and game outcomes and propose a novel online (meta) algorithm that exploits such correlations to minimize the contextual regret of individual players. We define game-theoretic notions of contextual Coarse Correlated Equilibria (c-CCE) and optimal contextual welfare for this new class of games and show that c-CCEs and optimal welfare can be approached whenever players' contextual regrets vanish. Finally, we empirically validate our results in a traffic routing experiment, where our algorithm leads to better performance and higher welfare compared to baselines that do not exploit the available contextual information or the correlations present in the game.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Prediction-Aware Learning in Multi-Agent Systems

    cs.GT 2025-01 accept novelty 6.0 of 10

    A contextual optimistic multiplicative weights algorithm (POMWU) achieves static-game regret, equilibrium convergence, and social welfare guarantees in time-varying games when players can predict the changing state of...

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