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Sample Efficient Grasp Learning Using Equivariant Models
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abstract
In planar grasp detection, the goal is to learn a function from an image of a scene onto a set of feasible grasp poses in $\mathrm{SE}(2)$. In this paper, we recognize that the optimal grasp function is $\mathrm{SE}(2)$-equivariant and can be modeled using an equivariant convolutional neural network. As a result, we are able to significantly improve the sample efficiency of grasp learning, obtaining a good approximation of the grasp function after only 600 grasp attempts. This is few enough that we can learn to grasp completely on a physical robot in about 1.5 hours.
Forward citations
Cited by 5 Pith papers
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Expected Return Symmetries
Expected return symmetries, transformations that preserve the expected return of optimal policies, contain environment symmetries as a subgroup and improve zero-shot coordination in Hanabi and Overcooked V2.
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A full-body modular e-skin with an equivariant graph neural network classifies tactile gestures on a robot arm with 91.1% held-out test accuracy.
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Symmetries-enhanced Multi-Agent Reinforcement Learning
A canonicalization-based equivariant graph transformer with a learned symmetry-breaking head improves collision rates and zero-shot scalability in simulated quadrotor swarm MARL.
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Equivariant Action Sampling for Reinforcement Learning and Planning
Augmenting each sampled action with its full symmetry orbit makes finite-sample planning exactly equivariant and speeds up learning on several rotationally symmetric control tasks.
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MTF-Grasp: A Multi-tier Federated Learning Approach for Robotic Grasping
MTF-Grasp, a two-tier federated learning method that seeds low-data robots with models pre-trained by high-quality clients, reports up to 8% higher grasp accuracy than vanilla FedAvg under data quantity skew.
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