REVIEW 2 cited by
View Synthesis with Sculpted Neural Points
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations (i.e., MLPs). Implicit neural representations have achieved impressive visual quality but have drawbacks in computational efficiency. In this work, we propose a new approach that performs view synthesis using point clouds. It is the first point-based method that achieves better visual quality than NeRF while being 100x faster in rendering speed. Our approach builds on existing works on differentiable point-based rendering but introduces a novel technique we call "Sculpted Neural Points (SNP)", which significantly improves the robustness to errors and holes in the reconstructed point cloud. We further propose to use view-dependent point features based on spherical harmonics to capture non-Lambertian surfaces, and new designs in the point-based rendering pipeline that further boost the performance. Finally, we show that our system supports fine-grained scene editing. Code is available at https://github.com/princeton-vl/SNP.
Forward citations
Cited by 2 Pith papers
-
PriOr-Flow: Enhancing Primitive Panoramic Optical Flow with Orthogonal View
A dual-branch optical flow network using a 90-degree rotated 'orthogonal' view reduces polar distortion errors and sets new state-of-the-art results on MPFDataset and FlowScape.
-
K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers
Rendering K depth buffers per pixel and fusing their feature maps with a tiny network improves novel-view quality for point-based neural rendering baselines.
Discussion (0). Continue with ORCID to comment.