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View Synthesis with Sculpted Neural Points

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arxiv 2205.05869 v2 pith:6GQPM5O3 submitted 2022-05-12 cs.CV

classification cs.CV
keywords neuralpointpoint-basedrenderingscenesynthesisviewapproach
verification ladder T0 review T1 audit T2 compute T3 formal
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We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations (i.e., MLPs). Implicit neural representations have achieved impressive visual quality but have drawbacks in computational efficiency. In this work, we propose a new approach that performs view synthesis using point clouds. It is the first point-based method that achieves better visual quality than NeRF while being 100x faster in rendering speed. Our approach builds on existing works on differentiable point-based rendering but introduces a novel technique we call "Sculpted Neural Points (SNP)", which significantly improves the robustness to errors and holes in the reconstructed point cloud. We further propose to use view-dependent point features based on spherical harmonics to capture non-Lambertian surfaces, and new designs in the point-based rendering pipeline that further boost the performance. Finally, we show that our system supports fine-grained scene editing. Code is available at https://github.com/princeton-vl/SNP.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PriOr-Flow: Enhancing Primitive Panoramic Optical Flow with Orthogonal View

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A dual-branch optical flow network using a 90-degree rotated 'orthogonal' view reduces polar distortion errors and sets new state-of-the-art results on MPFDataset and FlowScape.

  2. K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers

    cs.CV 2025-05 conditional novelty 5.0 of 10

    Rendering K depth buffers per pixel and fusing their feature maps with a tiny network improves novel-view quality for point-based neural rendering baselines.

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