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NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields

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arxiv 2210.13641 v1 pith:MCWMNFM5 submitted 2022-10-24 cs.CV

classification cs.CV
keywords monocularreal-timeaccuracybetterdensegeometricneuralphotometric
verification ladder T0 review T1 audit T2 compute T3 formal
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We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical volumetric neural radiance fields. Our insight is that dense monocular SLAM provides the right information to fit a neural radiance field of the scene in real-time, by providing accurate pose estimates and depth-maps with associated uncertainty. With our proposed uncertainty-based depth loss, we achieve not only good photometric accuracy, but also great geometric accuracy. In fact, our proposed pipeline achieves better geometric and photometric accuracy than competing approaches (up to 179% better PSNR and 86% better L1 depth), while working in real-time and using only monocular images.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. VISTA: Open-Vocabulary, Task-Relevant Robot Exploration with Online Semantic Gaussian Splatting

    cs.RO 2025-07 conditional novelty 6.0 of 10

    VISTA couples a view-diversity information metric with CLIP semantics in a receding-horizon planner to improve open-vocabulary object search during online Gaussian Splatting mapping on robots.

  2. Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data

    cs.RO 2025-06 conditional novelty 6.0 of 10

    A hybrid 3D Gaussian splatting plus explicit mesh representation, optimized end-to-end with differentiable rendering and physics, reconstructs objects and calibrates robot poses from imperfect real-world RGB trajectories.

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