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Learning Decentralized Strategies for a Perimeter Defense Game with Graph Neural Networks
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We consider the problem of finding decentralized strategies for multi-agent perimeter defense games. In this work, we design a graph neural network-based learning framework to learn a mapping from defenders' local perceptions and the communication graph to defenders' actions such that the learned actions are close to that generated by a centralized expert algorithm. We demonstrate that our proposed networks stay closer to the expert policy and are superior to other baseline algorithms by capturing more intruders. Our GNN-based networks are trained at a small scale and can generalize to large scales. To validate our results, we run perimeter defense games in scenarios with different team sizes and initial configurations to evaluate the performance of the learned networks.
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Cited by 1 Pith paper
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Embedded Mean Field Reinforcement Learning for Perimeter-defense Game
The paper derives optimal breach and interception strategies for a 3D perimeter-defense game and introduces an embedded mean-field actor-critic method for large-scale defender coordination.
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