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LEGO-Net: Learning Regular Rearrangements of Objects in Rooms

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arxiv 2301.09629 v2 pith:TYCJTKEU submitted 2023-01-23 cs.CV

classification cs.CV
keywords regularmessyscenesstatelego-netmethodobjectsroom
verification ladder T0 review T1 audit T2 compute T3 formal
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Humans universally dislike the task of cleaning up a messy room. If machines were to help us with this task, they must understand human criteria for regular arrangements, such as several types of symmetry, co-linearity or co-circularity, spacing uniformity in linear or circular patterns, and further inter-object relationships that relate to style and functionality. Previous approaches for this task relied on human input to explicitly specify goal state, or synthesized scenes from scratch -- but such methods do not address the rearrangement of existing messy scenes without providing a goal state. In this paper, we present LEGO-Net, a data-driven transformer-based iterative method for LEarning reGular rearrangement of Objects in messy rooms. LEGO-Net is partly inspired by diffusion models -- it starts with an initial messy state and iteratively ''de-noises'' the position and orientation of objects to a regular state while reducing distance traveled. Given randomly perturbed object positions and orientations in an existing dataset of professionally-arranged scenes, our method is trained to recover a regular re-arrangement. Results demonstrate that our method is able to reliably rearrange room scenes and outperform other methods. We additionally propose a metric for evaluating regularity in room arrangements using number-theoretic machinery.

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  1. GOPI: Generation-Oriented 3D Pose Inference for Furniture Insertion from Single-View RGB-D Indoor Scenes

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A pose-first furniture insertion framework infers 3D placement from masked RGB-D input and uses its image-plane projection to condition diffusion, improving geometric feasibility on a synthetic 3D-FRONT benchmark.

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