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A Review of Deep Learning-Powered Mesh Reconstruction Methods

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arxiv 2303.02879 v1 pith:ULAOQNP7 submitted 2023-03-06 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords meshreconstructionshapesdeeplearningmethodsreviewimages
verification ladder T0 review T1 audit T2 compute T3 formal
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With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled high-quality 3D shape reconstruction from various sources, making it a viable approach to acquiring 3D shapes with minimal effort. Importantly, to be used in common 3D applications, the reconstructed shapes need to be represented as polygonal meshes, which is a challenge for neural networks due to the irregularity of mesh tessellations. In this survey, we provide a comprehensive review of mesh reconstruction methods that are powered by machine learning. We first describe various representations for 3D shapes in the deep learning context. Then we review the development of 3D mesh reconstruction methods from voxels, point clouds, single images, and multi-view images. Finally, we identify several challenges in this field and propose potential future directions.

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  1. Self-Attention Based Multi-Scale Graph Auto-Encoder Network of 3D Meshes

    cs.GR 2025-07 conditional novelty 4.0 of 10

    3DGeoMeshNet, a multi-scale GCN autoencoder with adaptive attention fusion, reaches 0.171 mm mean reconstruction error on COMA, second to LSA-Conv (0.153 mm) among twelve compared methods.

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