REVIEW 2 cited by
LaMD: Latent Motion Diffusion for Image-Conditional Video Generation
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural movements while efficiently sampling videos. In this paper, we propose to condense video generation into a problem of motion generation, to improve the expressiveness of motion and make video generation more manageable. This can be achieved by breaking down the video generation process into latent motion generation and video reconstruction. Specifically, we present a latent motion diffusion (LaMD) framework, which consists of a motion-decomposed video autoencoder and a diffusion-based motion generator, to implement this idea. Through careful design, the motion-decomposed video autoencoder can compress patterns in movement into a concise latent motion representation. Consequently, the diffusion-based motion generator is able to efficiently generate realistic motion on a continuous latent space under multi-modal conditions, at a cost that is similar to that of image diffusion models. Results show that LaMD generates high-quality videos on various benchmark datasets, including BAIR, Landscape, NATOPS, MUG and CATER-GEN, that encompass a variety of stochastic dynamics and highly controllable movements on multiple image-conditional video generation tasks, while significantly decreases sampling time.
Forward citations
Cited by 2 Pith papers
-
Interactive Video Generation via Domain Adaptation
A training-free method combines mask normalization and temporal intrinsic denoising to improve trajectory control and perceptual quality in text-to-video diffusion.
-
SonicGauss: Position-Aware Physical Sound Synthesis for 3D Gaussian Representations
A three-stage diffusion pipeline maps 3D Gaussian Splatting object representations to position-dependent impact sounds, trained first on text captions and then on real recordings.
Discussion (0). Continue with ORCID to comment.