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Logarithmic-Regret Quantum Learning Algorithms for Zero-Sum Games

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arxiv 2304.14197 v2 pith:RJ7C7IKZ submitted 2023-04-27 quant-ph cs.LGmath.OC

classification quant-phcs.LGmath.OC
keywords quantumalgorithmzero-sumalgorithmsclassicalgamegamesonline
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abstract

We propose the first online quantum algorithm for solving zero-sum games with $\widetilde O(1)$ regret under the game setting. Moreover, our quantum algorithm computes an $\varepsilon$-approximate Nash equilibrium of an $m \times n$ matrix zero-sum game in quantum time $\widetilde O(\sqrt{m+n}/\varepsilon^{2.5})$. Our algorithm uses standard quantum inputs and generates classical outputs with succinct descriptions, facilitating end-to-end applications. Technically, our online quantum algorithm "quantizes" classical algorithms based on the optimistic multiplicative weight update method. At the heart of our algorithm is a fast quantum multi-sampling procedure for the Gibbs sampling problem, which may be of independent interest.

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  1. Quantum Algorithms for Bandits with Knapsacks with Improved Regret and Time Complexities

    quant-ph 2025-07 conditional novelty 6.0 of 10

    Quantum algorithms for bandits with knapsacks achieve improved regret and time complexity by replacing classical sampling with quantum Monte Carlo and approximate quantum LP solving.

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