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Neural Implicit Dense Semantic SLAM
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Visual Simultaneous Localization and Mapping (vSLAM) is a widely used technique in robotics and computer vision that enables a robot to create a map of an unfamiliar environment using a camera sensor while simultaneously tracking its position over time. In this paper, we propose a novel RGBD vSLAM algorithm that can learn a memory-efficient, dense 3D geometry, and semantic segmentation of an indoor scene in an online manner. Our pipeline combines classical 3D vision-based tracking and loop closing with neural fields-based mapping. The mapping network learns the SDF of the scene as well as RGB, depth, and semantic maps of any novel view using only a set of keyframes. Additionally, we extend our pipeline to large scenes by using multiple local mapping networks. Extensive experiments on well-known benchmark datasets confirm that our approach provides robust tracking, mapping, and semantic labeling even with noisy, sparse, or no input depth. Overall, our proposed algorithm can greatly enhance scene perception and assist with a range of robot control problems.
Forward citations
Cited by 4 Pith papers
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PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM
PanoSLAM is a Gaussian Splatting SLAM system that produces label-free 3D panoptic maps from RGB-D video by lifting and refining 2D panoptic predictions in 3D.
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Sharpening Neural Implicit Functions with Frequency Consolidation Priors
A learned prior maps low-frequency SDF observations to full-frequency coverage via disentangled latent codes and test-time optimization, sharpening 3D reconstructions.
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Query Quantized Neural SLAM
Quantizing neural SLAM queries into discrete codes speeds up per-frame overfitting and improves reconstruction completion and tracking accuracy on RGB-D benchmarks.
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RGBDS-SLAM: A RGB-D Semantic Dense SLAM Based on 3D Multi Level Pyramid Gaussian Splatting
RGBDS-SLAM trains 3D Gaussian splatting maps with an image pyramid and additive RGB-depth-semantic losses, reporting improved PSNR and LPIPS on Replica.
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