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DaRF: Boosting Radiance Fields from Sparse Inputs with Monocular Depth Adaptation

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arxiv 2305.19201 v2 pith:V4UG3VWP submitted 2023-05-30 cs.CV

classification cs.CV
keywords nerfmonoculargeometrydatasetsdepthdepthsframeworkperformance
verification ladder T0 review T1 audit T2 compute T3 formal
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Neural radiance fields (NeRF) shows powerful performance in novel view synthesis and 3D geometry reconstruction, but it suffers from critical performance degradation when the number of known viewpoints is drastically reduced. Existing works attempt to overcome this problem by employing external priors, but their success is limited to certain types of scenes or datasets. Employing monocular depth estimation (MDE) networks, pretrained on large-scale RGB-D datasets, with powerful generalization capability would be a key to solving this problem: however, using MDE in conjunction with NeRF comes with a new set of challenges due to various ambiguity problems exhibited by monocular depths. In this light, we propose a novel framework, dubbed D\"aRF, that achieves robust NeRF reconstruction with a handful of real-world images by combining the strengths of NeRF and monocular depth estimation through online complementary training. Our framework imposes the MDE network's powerful geometry prior to NeRF representation at both seen and unseen viewpoints to enhance its robustness and coherence. In addition, we overcome the ambiguity problems of monocular depths through patch-wise scale-shift fitting and geometry distillation, which adapts the MDE network to produce depths aligned accurately with NeRF geometry. Experiments show our framework achieves state-of-the-art results both quantitatively and qualitatively, demonstrating consistent and reliable performance in both indoor and outdoor real-world datasets. Project page is available at https://ku-cvlab.github.io/DaRF/.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering

    cs.CV 2025-01 conditional novelty 6.0 of 10

    RDG-GS combines refined monocular depth priors, a relative depth similarity loss, and adaptive point densification to improve sparse-view 3D Gaussian Splatting rendering.

  2. Sparis: Neural Implicit Surface Reconstruction of Indoor Scenes from Sparse Views

    cs.CV 2025-01 conditional novelty 6.0 of 10

    Inter-image feature matching, not monocular depth, supplies the depth prior that enables accurate neural implicit surface reconstruction from sparse indoor views.

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