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DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing

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arxiv 2306.14435 v6 pith:S2WZRFTY submitted 2023-06-26 cs.CV cs.LG

classification cs.CVcs.LG
keywords editingdiffusionimagedragdiffusioninteractivemodelspoint-basedchallenging
verification ladder T0 review T1 audit T2 compute T3 formal
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Accurate and controllable image editing is a challenging task that has attracted significant attention recently. Notably, DragGAN is an interactive point-based image editing framework that achieves impressive editing results with pixel-level precision. However, due to its reliance on generative adversarial networks (GANs), its generality is limited by the capacity of pretrained GAN models. In this work, we extend this editing framework to diffusion models and propose a novel approach DragDiffusion. By harnessing large-scale pretrained diffusion models, we greatly enhance the applicability of interactive point-based editing on both real and diffusion-generated images. Our approach involves optimizing the diffusion latents to achieve precise spatial control. The supervision signal of this optimization process is from the diffusion model's UNet features, which are known to contain rich semantic and geometric information. Moreover, we introduce two additional techniques, namely LoRA fine-tuning and latent-MasaCtrl, to further preserve the identity of the original image. Lastly, we present a challenging benchmark dataset called DragBench -- the first benchmark to evaluate the performance of interactive point-based image editing methods. Experiments across a wide range of challenging cases (e.g., images with multiple objects, diverse object categories, various styles, etc.) demonstrate the versatility and generality of DragDiffusion. Code: https://github.com/Yujun-Shi/DragDiffusion.

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Forward citations

Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MVGBench: Comprehensive Benchmark for Multi-view Generation Models

    cs.GR 2025-06 conditional novelty 7.0 of 10

    MVGBench evaluates multi-view generators through self-consistency of 3D reconstructions and uses this protocol to rank 12 models and build a better one.

  2. D-Fusion: Direct Preference Optimization for Aligning Diffusion Models with Visually Consistent Samples

    cs.CV 2025-05 conditional novelty 7.0 of 10

    Mask-guided self-attention fusion creates well-aligned target images that stay visually close to poorly-aligned base images, with full denoising trajectories, and DPO on these pairs improves alignment.

  3. Hallo4D: Multi-Modal Hallucination Mitigation for Consistent Spatio-Temporal Generation

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Hallo4D uses vision-language models to detect and correct spatial and temporal mistakes in AI-generated 3D and 4D content, improving consistency without retraining the base generators.

  4. Xema: Efficient Diffusion Serving through Fine-Grained Memory Management and Auto-Configuration

    cs.DC 2026-07 conditional novelty 6.0 of 10

    Trace-guided fine-grained memory control and offline joint planning raise diffusion serving SLO attainment by up to 3.7× while cutting configuration search from hours to minutes.

  5. PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation

    cs.GR 2026-07 conditional novelty 6.0 of 10

    Two-stage text-guided mesh deformation (Laplacian CLIP scaling + attention-shared SDS Jacobian sculpting) better preserves source pose while aligning to text than TextDeformer or MeshUp.

  6. Inpaint4Drag: Repurposing Inpainting Models for Drag-Based Image Editing via Bidirectional Warping

    cs.CV 2025-09 conditional novelty 6.0 of 10

    Drag-based editing becomes pixel-space bidirectional warping plus inpainting, giving real-time previews and 0.3s final edits at 512x512.

  7. CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape Representation

    cs.CV 2026-07 conditional novelty 5.0 of 10

    Coupling a global latent code with a 3D feature volume lets off-the-shelf 3D generators perform local semantic edits — copy, delete, resize, mix, and drag — across object categories while preserving unedited regions.

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