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Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips

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arxiv 2309.05663 v1 pith:ISUFZVTZ submitted 2023-09-11 cs.CV

classification cs.CV
keywords clipsguidemulti-viewvideoapproachhandhand-objectinference
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We tackle the task of reconstructing hand-object interactions from short video clips. Given an input video, our approach casts 3D inference as a per-video optimization and recovers a neural 3D representation of the object shape, as well as the time-varying motion and hand articulation. While the input video naturally provides some multi-view cues to guide 3D inference, these are insufficient on their own due to occlusions and limited viewpoint variations. To obtain accurate 3D, we augment the multi-view signals with generic data-driven priors to guide reconstruction. Specifically, we learn a diffusion network to model the conditional distribution of (geometric) renderings of objects conditioned on hand configuration and category label, and leverage it as a prior to guide the novel-view renderings of the reconstructed scene. We empirically evaluate our approach on egocentric videos across 6 object categories, and observe significant improvements over prior single-view and multi-view methods. Finally, we demonstrate our system's ability to reconstruct arbitrary clips from YouTube, showing both 1st and 3rd person interactions.

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  1. C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video

    cs.RO 2026-08 conditional novelty 7.0 of 10

    C2Dex converts monocular human videos into executable dexterous robot manipulation trajectories by using stable object-side contacts as a shared representation for reconstruction and retargeting, achieving 57.78% and ...

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