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ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactions

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arxiv 2311.17057 v3 pith:ZNFVICCQ submitted 2023-11-28 cs.CV

classification cs.CV
keywords personmotioninteractionsremosbodycomplexfullhuman
verification ladder T0 review T1 audit T2 compute T3 formal
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Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi human interactions within this paradigm. In this work, we present ReMoS, a denoising diffusion based model that synthesizes full body reactive motion of a person in a two person interaction scenario. Given the motion of one person, we employ a combined spatio temporal cross attention mechanism to synthesize the reactive body and hand motion of the second person, thereby completing the interactions between the two. We demonstrate ReMoS across challenging two person scenarios such as pair dancing, Ninjutsu, kickboxing, and acrobatics, where one persons movements have complex and diverse influences on the other. We also contribute the ReMoCap dataset for two person interactions containing full body and finger motions. We evaluate ReMoS through multiple quantitative metrics, qualitative visualizations, and a user study, and also indicate usability in interactive motion editing applications.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation

    cs.CV 2026-07 conditional novelty 7.0 of 10

    Distilling frozen Motion-JEPA features into a compact 32-D latent whose geometry is coupled to the decoder lets a standard non-autoregressive flow-matching DiT reach state-of-the-art text-to-motion quality on HumanML3...

  2. Absolute Coordinates Make Motion Generation Easy

    cs.CV 2025-05 conditional novelty 7.0 of 10

    Using absolute 3D joint coordinates with a plain Transformer and velocity-prediction diffusion outperforms the standard local-relative motion representation, improving fidelity and enabling direct control.

  3. Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model

    cs.CV 2024-12 conditional novelty 7.0 of 10

    DiffGrasp synthesizes full-body grasping motion sequences with realistic hand-object contact from object shape and motion via a single conditional diffusion model.

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