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Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data

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arxiv 2311.18729 v2 pith:RYNG5ENS submitted 2023-11-30 cs.CV

classification cs.CV
keywords headdatalearnlearningsynthesisimagesone-shotreconstruction
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Existing one-shot 4D head synthesis methods usually learn from monocular videos with the aid of 3DMM reconstruction, yet the latter is evenly challenging which restricts them from reasonable 4D head synthesis. We present a method to learn one-shot 4D head synthesis via large-scale synthetic data. The key is to first learn a part-wise 4D generative model from monocular images via adversarial learning, to synthesize multi-view images of diverse identities and full motions as training data; then leverage a transformer-based animatable triplane reconstructor to learn 4D head reconstruction using the synthetic data. A novel learning strategy is enforced to enhance the generalizability to real images by disentangling the learning process of 3D reconstruction and reenactment. Experiments demonstrate our superiority over the prior art.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Detangled: A Framework for Creating, Editing, and Inferencing Feature Rich Hair Strands

    cs.CV 2026-07 conditional novelty 7.0 of 10

    A 5D texture parameterization plus centerline-based canonical space and supervised diffusion enables generation and texture transfer of feature-rich hair strands independent of style.

  2. Instant Expressive Gaussian Head Avatars at Over 100 FPS

    cs.CV 2025-12 conditional novelty 7.0 of 10

    A single-photo avatar encoder with per-Gaussian feature-space deformation animates faces at 107 FPS with expression quality competitive with diffusion models.

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