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HHAvatar: Gaussian Head Avatar with Dynamic Hairs

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arxiv 2312.03029 v3 pith:ZOFYVW7A submitted 2023-12-05 cs.CV cs.GR

classification cs.CVcs.GR
keywords headavatardynamicgaussianshairhigh-fidelitymodelexpressions
verification ladder T0 review T1 audit T2 compute T3 formal
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Creating high-fidelity 3D head avatars has always been a research hotspot, but it remains a great challenge under lightweight sparse view setups. In this paper, we propose HHAvatar represented by controllable 3D Gaussians for high-fidelity head avatar with dynamic hair modeling. We first use 3D Gaussians to represent the appearance of the head, and then jointly optimize neutral 3D Gaussians and a fully learned MLP-based deformation field to capture complex expressions. The two parts benefit each other, thereby our method can model fine-grained dynamic details while ensuring expression accuracy. Furthermore, we devise a well-designed geometry-guided initialization strategy based on implicit SDF and Deep Marching Tetrahedra for the stability and convergence of the training procedure. To address the problem of dynamic hair modeling, we introduce a hybrid head model into our avatar representation based Gaussian Head Avatar and a training method that considers timing information and an occlusion perception module to model the non-rigid motion of hair. Experiments show that our approach outperforms other state-of-the-art sparse-view methods, achieving ultra high-fidelity rendering quality at 2K resolution even under exaggerated expressions and driving hairs reasonably with the motion of the head

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Cited by 1 Pith paper

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  1. AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images

    cs.CV 2025-08 conditional novelty 5.0 of 10

    AvatarBack adds a generative back-head prior and a learned spatial alignment to Gaussian-splatting head avatars, improving rear geometry and texture while keeping frontal quality.

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