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GaussianStyle: Gaussian Head Avatar via StyleGAN

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arxiv 2402.00827 v3 pith:ULVEYY2X submitted 2024-02-01 cs.CV

classification cs.CV
keywords gaussiangaussianstylerepresentationstylegananimationfacialheadimplicit
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Existing methods like Neural Radiation Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made significant strides in facial attribute control such as facial animation and components editing, yet they struggle with fine-grained representation and scalability in dynamic head modeling. To address these limitations, we propose GaussianStyle, a novel framework that integrates the volumetric strengths of 3DGS with the powerful implicit representation of StyleGAN. The GaussianStyle preserves structural information, such as expressions and poses, using Gaussian points, while projecting the implicit volumetric representation into StyleGAN to capture high-frequency details and mitigate the over-smoothing commonly observed in neural texture rendering. Experimental outcomes indicate that our method achieves state-of-the-art performance in reenactment, novel view synthesis, and animation.

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Cited by 2 Pith papers

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  1. MemoBench: Benchmarking World Modeling in Dynamically Changing Environments

    cs.CV 2026-06 unverdicted novelty 7.0 of 10

    None of ten tested video-generation models reliably remembers objects after occlusion in dynamic scenes; static-camera videos inflate consistency scores.

  2. MagicAnime: A Hierarchically Annotated, Multimodal and Multitasking Dataset with Benchmarks for Cartoon Animation Generation

    cs.CV 2025-07 conditional novelty 6.0 of 10

    MagicAnime is a 400k-clip multimodal cartoon dataset with hierarchical annotations and benchmarks for image-to-video, pose-driven, face reenactment, and audio-driven animation generation.

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