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CoCo-Agent: A Comprehensive Cognitive MLLM Agent for Smartphone GUI Automation

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arxiv 2402.11941 v3 pith:KLXVG5R4 submitted 2024-02-19 cs.CL

classification cs.CL
keywords actioncomprehensiveagentautomationcoco-agentperceptionpredictionagents
verification ladder T0 review T1 audit T2 compute T3 formal
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Multimodal large language models (MLLMs) have shown remarkable potential as human-like autonomous language agents to interact with real-world environments, especially for graphical user interface (GUI) automation. However, those GUI agents require comprehensive cognition ability including exhaustive perception and reliable action response. We propose a Comprehensive Cognitive LLM Agent, CoCo-Agent, with two novel approaches, comprehensive environment perception (CEP) and conditional action prediction (CAP), to systematically improve the GUI automation performance. First, CEP facilitates the GUI perception through different aspects and granularity, including screenshots and complementary detailed layouts for the visual channel and historical actions for the textual channel. Second, CAP decomposes the action prediction into sub-problems: action type prediction and action target conditioned on the action type. With our technical design, our agent achieves new state-of-the-art performance on AITW and META-GUI benchmarks, showing promising abilities in realistic scenarios. Code is available at https://github.com/xbmxb/CoCo-Agent.

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Forward citations

Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MobiBench: Multi-Branch, Modular Benchmark for Mobile GUI Agents

    cs.AI 2025-12 conditional novelty 8.0 of 10

    MobiBench reaches near-human offline evaluation fidelity for mobile GUI agents by accepting any valid action at each step, and enables modular attribution of performance to agent components.

  2. SlowBA: An efficiency backdoor attack towards VLM-based GUI agents

    cs.CR 2026-03 conditional novelty 7.0 of 10

    SlowBA uses two-stage reward-level injection and pop-up triggers to make VLM GUI agents produce much longer, slower responses under attack while largely preserving task accuracy.

  3. SafeMobile: Chain-level Jailbreak Detection and Automated Evaluation for Multimodal Mobile Agents

    cs.AI 2025-07 conditional novelty 6.0 of 10

    A history-aware guard model with an LLM judge is reported to cut jailbreak success on mobile agent tasks from 86.1% to 8.4% while keeping task completion unchanged at 77.8%.

  4. RiOSWorld: Benchmarking the Risk of Multimodal Computer-Use Agents

    cs.AI 2025-05 conditional novelty 6.0 of 10

    Multimodal computer-use agents show risky intent in about 85% of tasks and complete risky actions in about 60%, measured on RiOSWorld, a new 492-task virtual-machine benchmark.

  5. Building a Stable Planner: An Extended Finite State Machine Based Planning Module for Mobile GUI Agent

    cs.AI 2025-05 conditional novelty 5.0 of 10

    A hand-authored EFSM planning module boosts Qwen2.5-VL-72B on AndroidWorld from 35.0% to 63.8% task success.

  6. VLM-3D:End-to-End Vision-Language Models for Open-World 3D Perception

    cs.CV 2025-08 reject novelty 4.0 of 10

    The paper promises VLM-3D but the body text is entirely the MVISU-Bench mobile-agent benchmark paper, so the stated result is unsupported.

  7. AppVLM: A Lightweight Vision Language Model for Online App Control

    cs.AI 2025-02 conditional novelty 4.0 of 10

    A 3B VLM fine-tuned with SFT on AndroidControl and ReST-style iterations on AndroidWorld achieves competitive AndroidWorld success rates with GPT-4o while running about ten times faster.

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