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StyleDyRF: Zero-shot 4D Style Transfer for Dynamic Neural Radiance Fields

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arxiv 2403.08310 v1 pith:WUKLULFF submitted 2024-03-13 cs.CV

classification cs.CV
keywords stylefeaturetransferdynamicvolumematrixneuralvisual
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4D style transfer aims at transferring arbitrary visual style to the synthesized novel views of a dynamic 4D scene with varying viewpoints and times. Existing efforts on 3D style transfer can effectively combine the visual features of style images and neural radiance fields (NeRF) but fail to handle the 4D dynamic scenes limited by the static scene assumption. Consequently, we aim to handle the novel challenging problem of 4D style transfer for the first time, which further requires the consistency of stylized results on dynamic objects. In this paper, we introduce StyleDyRF, a method that represents the 4D feature space by deforming a canonical feature volume and learns a linear style transformation matrix on the feature volume in a data-driven fashion. To obtain the canonical feature volume, the rays at each time step are deformed with the geometric prior of a pre-trained dynamic NeRF to render the feature map under the supervision of pre-trained visual encoders. With the content and style cues in the canonical feature volume and the style image, we can learn the style transformation matrix from their covariance matrices with lightweight neural networks. The learned style transformation matrix can reflect a direct matching of feature covariance from the content volume to the given style pattern, in analogy with the optimization of the Gram matrix in traditional 2D neural style transfer. The experimental results show that our method not only renders 4D photorealistic style transfer results in a zero-shot manner but also outperforms existing methods in terms of visual quality and consistency.

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Cited by 1 Pith paper

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  1. ZDySS -- Zero-Shot Dynamic Scene Stylization using Gaussian Splatting

    cs.CV 2025-01 conditional novelty 5.0 of 10

    A zero-shot dynamic scene stylization method that applies AdaIN directly to learned per-Gaussian feature vectors, using a running average of feature statistics for spatio-temporal consistency.

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