Pith. sign in

REVIEW 2 cited by

Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2403.09434 v3 pith:M7T6XCGK submitted 2024-03-14 cs.CV

classification cs.CV
keywords objectselasticphysicalmodelobjectreconstructionsimulationappearance
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate physical properties for objects and simulate them. The core challenge lies in integrating an expressive yet efficient physical dynamics model. We propose Spring-Gaus, a 3D physical object representation for reconstructing and simulating elastic objects from videos of the object from multiple viewpoints. In particular, we develop and integrate a 3D Spring-Mass model into 3D Gaussian kernels, enabling the reconstruction of the visual appearance, shape, and physical dynamics of the object. Our approach enables future prediction and simulation under various initial states and environmental properties. We evaluate Spring-Gaus on both synthetic and real-world datasets, demonstrating accurate reconstruction and simulation of elastic objects. Project page: https://zlicheng.com/spring_gaus/.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Future Rendering $\neq$ Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window

    cs.CV 2026-07 conditional novelty 6.0 of 10

    FutureSurf, a new benchmark for held-out future surface reconstruction, shows deformation-MLP methods leave a 2-6.6× future-surface gap while rendering quality stays flat.

  2. Generative Physical AI in Vision: A Survey

    cs.CV 2025-01 conditional novelty 6.0 of 10

    A structured review that categorizes physics-aware generative models in vision into explicit-simulation and implicit-learning families and proposes six integration paradigms.

Pith tools