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RGBD GS-ICP SLAM

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arxiv 2403.12550 v2 pith:VFUTH4C2 submitted 2024-03-19 cs.CV

classification cs.CV
keywords representationmappingslamdensegaussiantrackingapproachmethods
verification ladder T0 review T1 audit T2 compute T3 formal
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Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the potential of leveraging neural scene representation and 3D Gaussian representation for high-fidelity spatial representation. In this paper, we propose a novel dense representation SLAM approach with a fusion of Generalized Iterative Closest Point (G-ICP) and 3D Gaussian Splatting (3DGS). In contrast to existing methods, we utilize a single Gaussian map for both tracking and mapping, resulting in mutual benefits. Through the exchange of covariances between tracking and mapping processes with scale alignment techniques, we minimize redundant computations and achieve an efficient system. Additionally, we enhance tracking accuracy and mapping quality through our keyframe selection methods. Experimental results demonstrate the effectiveness of our approach, showing an incredibly fast speed up to 107 FPS (for the entire system) and superior quality of the reconstructed map.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. NSL-SLAM: High-Fidelity Neural Structured-Light Depth for Practical SLAM and Reconstruction

    cs.CV 2026-07 conditional novelty 5.0 of 10

    Injecting frozen monocular depth features into neural structured-light decoding cuts Replica-SL depth RMSE ~35% vs NSL and, with depth-centric GICP+sparse anchors+light BA, yields the most stable real D435 SLAM among ...

  2. LEG-SLAM: Real-Time Language-Enhanced Gaussian Splatting for SLAM

    cs.CV 2025-06 conditional novelty 5.0 of 10

    LEG-SLAM is a real-time RGB-D SLAM that jointly renders photorealistic images and open-vocabulary semantic masks by distilling PCA-compressed DINOv2 features into 3D Gaussians.

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