Pith. sign in

REVIEW 2 cited by

MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2404.02899 v2 pith:G2327454 submitted 2024-04-03 cs.CV cs.GR

classification cs.CVcs.GR
keywords methodtexturingmodeltextureconsistentdiffusionlargematatlas
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

We present MatAtlas, a method for consistent text-guided 3D model texturing. Following recent progress we leverage a large scale text-to-image generation model (e.g., Stable Diffusion) as a prior to texture a 3D model. We carefully design an RGB texturing pipeline that leverages a grid pattern diffusion, driven by depth and edges. By proposing a multi-step texture refinement process, we significantly improve the quality and 3D consistency of the texturing output. To further address the problem of baked-in lighting, we move beyond RGB colors and pursue assigning parametric materials to the assets. Given the high-quality initial RGB texture, we propose a novel material retrieval method capitalized on Large Language Models (LLM), enabling editabiliy and relightability. We evaluate our method on a wide variety of geometries and show that our method significantly outperform prior arts. We also analyze the role of each component through a detailed ablation study.

Discussion (0). Sign in to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. VideoMat: Extracting PBR Materials from Video Diffusion Models

    cs.GR 2025-06 conditional novelty 7.0 of 10

    VideoMat uses a finetuned video diffusion model, intrinsic decomposition, and differentiable path tracing to extract PBR material maps for known 3D geometry from text or image prompts.

  2. MARBLE: Material Recomposition and Blending in CLIP-Space

    cs.CV 2025-06 conditional novelty 6.0 of 10

    MARBLE performs material blending and parametric material-attribute control by manipulating CLIP image embeddings and injecting them into a specific U-Net block of a pre-trained diffusion model.

Pith tools