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MotionGS : Compact Gaussian Splatting SLAM by Motion Filter

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arxiv 2405.11129 v2 pith:AID7G77S submitted 2024-05-18 cs.CV

classification cs.CV
keywords slamgaussiancompactdgs-baseddualexistingfeaturefield
verification ladder T0 review T1 audit T2 compute T3 formal
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With their high-fidelity scene representation capability, the attention of SLAM field is deeply attracted by the Neural Radiation Field (NeRF) and 3D Gaussian Splatting (3DGS). Recently, there has been a surge in NeRF-based SLAM, while 3DGS-based SLAM is sparse. A novel 3DGS-based SLAM approach with a fusion of deep visual feature, dual keyframe selection and 3DGS is presented in this paper. Compared with the existing methods, the proposed tracking is achieved by feature extraction and motion filter on each frame. The joint optimization of poses and 3D Gaussians runs through the entire mapping process. Additionally, the coarse-to-fine pose estimation and compact Gaussian scene representation are implemented by dual keyframe selection and novel loss functions. Experimental results demonstrate that the proposed algorithm not only outperforms the existing methods in tracking and mapping, but also has less memory usage.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping

    cs.RO 2025-01 conditional novelty 6.0 of 10

    A LiDAR-inertial-visual SLAM system that maintains a global Gaussian map in CPU memory and optimizes only a sliding window of Gaussians on the GPU, achieving real-time mapping and odometry on an embedded platform.

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