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GenHeld: Generating and Editing Handheld Objects

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arxiv 2406.05059 v3 pith:2TJY3UO5 submitted 2024-06-07 cs.CV

classification cs.CV
keywords objectgenheldhandheldimageobjectsplausibleconditioned
verification ladder T0 review T1 audit T2 compute T3 formal
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Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object representations. We propose GenHeld to address the inverse problem of synthesizing held objects conditioned on 3D hand model or 2D image. Given a 3D model of hand, GenHeld 3D can select a plausible held object from a large dataset using compact object representations called object codes.The selected object is then positioned and oriented to form a plausible grasp without changing hand pose. If only a 2D hand image is available, GenHeld 2D can edit this image to add or replace a held object. GenHeld 2D operates by combining the abilities of GenHeld 3D with diffusion-based image editing. Results and experiments show that we outperform baselines and can generate plausible held objects in both 2D and 3D. Our experiments demonstrate that our method achieves high quality and plausibility of held object synthesis in both 3D and 2D.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

    cs.CV 2024-12 conditional novelty 6.0 of 10

    ManiVideo generates bimanual hand-object manipulation videos conditioned on 3D motion sequences, using a multi-layer occlusion representation and Objaverse-based training to improve 3D consistency and object generalization.

  2. FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation

    cs.CV 2024-12 conditional novelty 6.0 of 10

    A 2D-keypoint-conditioned diffusion model trained on a new 10M-image hand dataset enables controllable hand reposing, appearance transfer, novel view synthesis, and zero-shot hand video generation.

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