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Multi-View Large Reconstruction Model via Geometry-Aware Positional Encoding and Attention
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Despite recent advancements in the Large Reconstruction Model (LRM) demonstrating impressive results, when extending its input from single image to multiple images, it exhibits inefficiencies, subpar geometric and texture quality, as well as slower convergence speed than expected. It is attributed to that, LRM formulates 3D reconstruction as a naive images-to-3D translation problem, ignoring the strong 3D coherence among the input images. In this paper, we propose a Multi-view Large Reconstruction Model (M-LRM) designed to reconstruct high-quality 3D shapes from multi-views in a 3D-aware manner. Specifically, we introduce a multi-view consistent cross-attention scheme to enable M-LRM to accurately query information from the input images. Moreover, we employ the 3D priors of the input multi-view images to initialize the triplane tokens. Compared to previous methods, the proposed M-LRM can generate 3D shapes of high fidelity. Experimental studies demonstrate that our model achieves a significant performance gain and faster training convergence. Project page: \url{https://murphylmf.github.io/M-LRM/}.
Forward citations
Cited by 2 Pith papers
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UVRM: A Scalable 3D Reconstruction Model from Unposed Videos
A transformer-based model reconstructs 3D objects from unposed monocular videos, trained with score distillation and iterative diffusion-based pseudo-view augmentation.
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Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images
A coarse-to-fine pipeline jointly optimizes 3D Gaussian Splatting and camera poses from sparse, uncalibrated images, using warped and inpainted pseudo-views for supervision.
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