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Paper Citation Record · LEDGER

GAVEL: Generating Games Via Evolution and Language Models

As of 15 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 2 inbound Pith citation observations for arXiv:2407.09388.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2407.09388 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 2 of 2 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-15T06:32:42.880941+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-12T12:50:17.157065Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-07T05:57:57.591418Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 2a9ac4ce-46eb-4f1c-b675-36e5f49c078a · inbound

Boundless Socratic Learning with Language Games cites this paper.

Boundless Socratic Learning with Language Games GAVEL: Generating Games Via Evolution and Language Models

Reference 25

Resolution
unresolved
no resolver link, observed 2026-08-12T12:50:17.157065Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T12:50:17.157065Z digest=sha256:07c8f8343d547f71158318b9d1966b39ad5ed287b0e4d9a20366bb0640158d17

Observation fce94b36-194b-4c24-8ed1-b0116100f81b · inbound

ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search cites this paper.

ScriptDoctor: Automatic Generation of PuzzleScript Games via Large Language Models and Tree Search GAVEL: Generating Games Via Evolution and Language Models

Reference 18

Resolution
verified exact
local_arxiv, observed 2026-08-07T05:57:57.598227Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-07T05:57:57.506371Z digest=sha256:17d4bac219b5d979ad82ea8f6198ad722fe61e8cb74ec9b4fe8a3311fc5a5988