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Introduction to Reinforcement Learning

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arxiv 2408.07712 v3 pith:ZTOOO4EB submitted 2024-08-13 cs.AI cs.LG

classification cs.AIcs.LG
keywords learningfactorsintroductionreinforcementresourcesunderstandingactionsadditionally
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Reinforcement Learning (RL), a subfield of Artificial Intelligence (AI), focuses on training agents to make decisions by interacting with their environment to maximize cumulative rewards. This paper provides an overview of RL, covering its core concepts, methodologies, and resources for further learning. It offers a thorough explanation of fundamental components such as states, actions, policies, and reward signals, ensuring readers develop a solid foundational understanding. Additionally, the paper presents a variety of RL algorithms, categorized based on the key factors such as model-free, model-based, value-based, policy-based, and other key factors. Resources for learning and implementing RL, such as books, courses, and online communities are also provided. By offering a clear, structured introduction, this paper aims to simplify the complexities of RL for beginners, providing a straightforward pathway to understanding.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Homing through Reinforcement Learning

    cond-mat.soft 2026-02 reject novelty 4.0 of 10

    In a 2D Q-learning homing model, mean homing time is reported to be non-monotonic in rotational diffusion with a crossover at D_r≈12, and the learned policy is claimed to beat a stochastic-resetting ABP baseline.

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