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Prim2Room: Layout-Controllable Room Mesh Generation from Primitives

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arxiv 2409.05380 v1 pith:3F37A44E submitted 2024-09-09 cs.CV

classification cs.CV
keywords roomallowsdetailedgeneratedgenerationlayoutmeshmethods
verification ladder T0 review T1 audit T2 compute T3 formal
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We propose Prim2Room, a novel framework for controllable room mesh generation leveraging 2D layout conditions and 3D primitive retrieval to facilitate precise 3D layout specification. Diverging from existing methods that lack control and precision, our approach allows for detailed customization of room-scale environments. To overcome the limitations of previous methods, we introduce an adaptive viewpoint selection algorithm that allows the system to generate the furniture texture and geometry from more favorable views than predefined camera trajectories. Additionally, we employ non-rigid depth registration to ensure alignment between generated objects and their corresponding primitive while allowing for shape variations to maintain diversity. Our method not only enhances the accuracy and aesthetic appeal of generated 3D scenes but also provides a user-friendly platform for detailed room design.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Top2Pano: Learning to Generate Indoor Panoramas from Top-Down View

    cs.CV 2025-07 conditional novelty 6.0 of 10

    Top2Pano generates photorealistic 360-degree indoor panoramas from top-down floorplan-like views by estimating 3D occupancy, volume-rendering coarse views, and refining them with a ControlNet diffusion model.

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