REVIEW 3 cited by
Text-driven Human Motion Generation with Motion Masked Diffusion Model
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
Text-driven human motion generation is a multimodal task that synthesizes human motion sequences conditioned on natural language. It requires the model to satisfy textual descriptions under varying conditional inputs, while generating plausible and realistic human actions with high diversity. Existing diffusion model-based approaches have outstanding performance in the diversity and multimodality of generation. However, compared to autoregressive methods that train motion encoders before inference, diffusion methods lack in fitting the distribution of human motion features which leads to an unsatisfactory FID score. One insight is that the diffusion model lack the ability to learn the motion relations among spatio-temporal semantics through contextual reasoning. To solve this issue, in this paper, we proposed Motion Masked Diffusion Model \textbf{(MMDM)}, a novel human motion masked mechanism for diffusion model to explicitly enhance its ability to learn the spatio-temporal relationships from contextual joints among motion sequences. Besides, considering the complexity of human motion data with dynamic temporal characteristics and spatial structure, we designed two mask modeling strategies: \textbf{time frames mask} and \textbf{body parts mask}. During training, MMDM masks certain tokens in the motion embedding space. Then, the diffusion decoder is designed to learn the whole motion sequence from masked embedding in each sampling step, this allows the model to recover a complete sequence from incomplete representations. Experiments on HumanML3D and KIT-ML dataset demonstrate that our mask strategy is effective by balancing motion quality and text-motion consistency.
Forward citations
Cited by 3 Pith papers
-
Interactive Generative Motion Editing via Scheduled Inpainting
Scheduled inpainting blends a base motion clip into a diffusion model's denoising process via a user-controlled schedule and spatiotemporal mask, enabling interactive editing of existing animations without retraining.
-
A Scalable Whole-body Motion Transfer via Implicit Kinodynamic Motion Retargeting
A neural retargeting pipeline maps human motion to humanoid robot motion at 5000+ frames per second using a shared latent space and physics-based fine-tuning, filtering noise and producing physically feasible trajectories.
-
Think2Sing: Orchestrating Structured Motion Subtitles for Singing-Driven 3D Head Animation
Think2Sing uses LLM-generated, time-aligned motion subtitles and a motion-intensity proxy to guide diffusion-based 3D head animation from singing audio and lyrics.
Discussion (0). Continue with ORCID to comment.