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MotionRL: Align Text-to-Motion Generation to Human Preferences with Multi-Reward Reinforcement Learning

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arxiv 2410.06513 v1 pith:YRKGJ54M submitted 2024-10-09 cs.CV

classification cs.CV
keywords humanpreferencesmotionrllearningreinforcementacrossalignapproach
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We introduce MotionRL, the first approach to utilize Multi-Reward Reinforcement Learning (RL) for optimizing text-to-motion generation tasks and aligning them with human preferences. Previous works focused on improving numerical performance metrics on the given datasets, often neglecting the variability and subjectivity of human feedback. In contrast, our novel approach uses reinforcement learning to fine-tune the motion generator based on human preferences prior knowledge of the human perception model, allowing it to generate motions that better align human preferences. In addition, MotionRL introduces a novel multi-objective optimization strategy to approximate Pareto optimality between text adherence, motion quality, and human preferences. Extensive experiments and user studies demonstrate that MotionRL not only allows control over the generated results across different objectives but also significantly enhances performance across these metrics compared to other algorithms.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generation

    cs.CV 2025-12 conditional novelty 6.0 of 10

    Interleaving motion generation with text-motion assessment and refinement improves alignment between generated human motion and goal text.

  2. Fleximo: Towards Flexible Text-to-Human Motion Video Generation

    cs.CV 2024-11 conditional novelty 6.0 of 10

    Fleximo generates a video of a person from one reference image and a text description of the motion, by chaining a text-to-3D-motion model, a skeleton rescaling step, and a trained skeleton adapter that fills in hand ...

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