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EmbodiedRAG: Dynamic 3D Scene Graph Retrieval for Efficient and Scalable Robot Task Planning

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arxiv 2410.23968 v1 pith:ETLHFF36 submitted 2024-10-31 cs.RO

classification cs.RO
keywords embodiedragplanningrobotsceneenvironmentllm-basedadaptchanges
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advances in Large Language Models (LLMs) have helped facilitate exciting progress for robotic planning in real, open-world environments. 3D scene graphs (3DSGs) offer a promising environment representation for grounding such LLM-based planners as they are compact and semantically rich. However, as the robot's environment scales (e.g., number of entities tracked) and the complexity of scene graph information increases (e.g., maintaining more attributes), providing the 3DSG as-is to an LLM-based planner quickly becomes infeasible due to input token count limits and attentional biases present in LLMs. Inspired by the successes of Retrieval-Augmented Generation (RAG) methods that retrieve query-relevant document chunks for LLM question and answering, we adapt the paradigm for our embodied domain. Specifically, we propose a 3D scene subgraph retrieval framework, called EmbodiedRAG, that we augment an LLM-based planner with for executing natural language robotic tasks. Notably, our retrieved subgraphs adapt to changes in the environment as well as changes in task-relevancy as the robot executes its plan. We demonstrate EmbodiedRAG's ability to significantly reduce input token counts (by an order of magnitude) and planning time (up to 70% reduction in average time per planning step) while improving success rates on AI2Thor simulated household tasks with a single-arm, mobile manipulator. Additionally, we implement EmbodiedRAG on a quadruped with a manipulator to highlight the performance benefits for robot deployment at the edge in real environments.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search

    cs.RO 2026-03 accept novelty 6.0 of 10

    SCOUT matches LLM planners on open-world interactive object search by scoring 3D scene-graph nodes with lightweight models distilled from LLM relational priors, at far lower compute cost.

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