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Trajectory Attention for Fine-grained Video Motion Control

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arxiv 2411.19324 v1 pith:YWZPTGL4 submitted 2024-11-28 cs.CV

classification cs.CV
keywords attentioncontrolmotiontrajectoryvideoapproachgenerationtemporal
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advancements in video generation have been greatly driven by video diffusion models, with camera motion control emerging as a crucial challenge in creating view-customized visual content. This paper introduces trajectory attention, a novel approach that performs attention along available pixel trajectories for fine-grained camera motion control. Unlike existing methods that often yield imprecise outputs or neglect temporal correlations, our approach possesses a stronger inductive bias that seamlessly injects trajectory information into the video generation process. Importantly, our approach models trajectory attention as an auxiliary branch alongside traditional temporal attention. This design enables the original temporal attention and the trajectory attention to work in synergy, ensuring both precise motion control and new content generation capability, which is critical when the trajectory is only partially available. Experiments on camera motion control for images and videos demonstrate significant improvements in precision and long-range consistency while maintaining high-quality generation. Furthermore, we show that our approach can be extended to other video motion control tasks, such as first-frame-guided video editing, where it excels in maintaining content consistency over large spatial and temporal ranges.

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Forward citations

Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy

    cs.CV 2026-06 unverdicted novelty 7.0 of 10

    TryOnCrafter is the first DiT-based framework for camera-controllable video virtual try-on via a renderable 4D try-on proxy distilled from 2D priors into 3DGS avatar animated with SMPL-X.

  2. InverseCrafter: Efficient Video ReCapture as a Latent Domain Inverse Problem

    cs.CV 2025-12 conditional novelty 6.0 of 10

    A training-free, near-zero-overhead inverse solver for novel-view video generation and inpainting that projects masks into continuous multi-channel latent masks and applies DDS with conjugate gradient in latent space.

  3. PostCam: Camera-Controllable Novel-View Video Generation with Query-Shared Cross-Attention

    cs.CV 2025-11 conditional novelty 6.0 of 10

    PostCam generates new videos from a reference video along user-specified camera trajectories using a query-shared cross-attention that fuses pose data and rendered frames, improving control precision and detail preservation.

  4. EPiC: Efficient Video Camera Control Learning with Precise Anchor-Video Guidance

    cs.CV 2025-05 conditional novelty 6.0 of 10

    EPiC trains a 30M-parameter visibility-aware ControlNet on mask-based anchor videos from 5,000 in-the-wild videos and 500 steps, reaching SOTA camera accuracy on RealEstate10K and MiraData.

  5. VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation

    cs.CV 2025-02 conditional novelty 6.0 of 10

    VidCRAFT3 is a single image-to-video diffusion system that accepts camera, object, and lighting direction controls separately or jointly, trained in three stages with a new synthetic lighting dataset.

  6. Follow-Your-Creation: Empowering 4D Creation through Video Inpainting

    cs.CV 2025-06 conditional novelty 5.0 of 10

    Follow-Your-Creation fine-tunes the Wan2.1 video inpainting model on composite point-cloud and editing masks so a single monocular video can be converted into editable 4D video with new camera motion.

  7. Dynamic View Synthesis as an Inverse Problem

    cs.CV 2025-06 reject novelty 3.0 of 10

    Dynamic view synthesis from a monocular video is achieved by redesigning the noise initialization of a pretrained video diffusion model using a recursive interpolation and a stochastic latent modulation.

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