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Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
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We propose a generative technique to edit 3D shapes, represented as meshes, NeRFs, or Gaussian Splats, in approximately 3 seconds, without the need for running an SDS type of optimization. Our key insight is to cast 3D editing as a multiview image inpainting problem, as this representation is generic and can be mapped back to any 3D representation using the bank of available Large Reconstruction Models. We explore different fine-tuning strategies to obtain both multiview generation and inpainting capabilities within the same diffusion model. In particular, the design of the inpainting mask is an important factor of training an inpainting model, and we propose several masking strategies to mimic the types of edits a user would perform on a 3D shape. Our approach takes 3D generative editing from hours to seconds and produces higher-quality results compared to previous works.
Forward citations
Cited by 2 Pith papers
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Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing
A unified 3D multimodal model combines understanding, text-to-3D generation, instruction-guided editing, and part generation in one architecture, trained on an 87M-sample corpus, with claimed state-of-the-art results.
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Semantic-Guided Progressive Object Removal with Gaussian Splatting
Semantic block matching via DINOv2 plus selective high-frequency refinement yields higher-fidelity, multi-view-consistent object removal inside 3D Gaussian Splatting than prior one-shot Gaussian or NeRF inpainters.
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