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MVReward: Better Aligning and Evaluating Multi-View Diffusion Models with Human Preferences

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arxiv 2412.06614 v1 pith:NTPAXTRD submitted 2024-12-09 cs.CV

classification cs.CV
keywords multi-viewhumandiffusionpreferencesmodelsmvrewardmethodsalign
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Recent years have witnessed remarkable progress in 3D content generation. However, corresponding evaluation methods struggle to keep pace. Automatic approaches have proven challenging to align with human preferences, and the mixed comparison of text- and image-driven methods often leads to unfair evaluations. In this paper, we present a comprehensive framework to better align and evaluate multi-view diffusion models with human preferences. To begin with, we first collect and filter a standardized image prompt set from DALL$\cdot$E and Objaverse, which we then use to generate multi-view assets with several multi-view diffusion models. Through a systematic ranking pipeline on these assets, we obtain a human annotation dataset with 16k expert pairwise comparisons and train a reward model, coined MVReward, to effectively encode human preferences. With MVReward, image-driven 3D methods can be evaluated against each other in a more fair and transparent manner. Building on this, we further propose Multi-View Preference Learning (MVP), a plug-and-play multi-view diffusion tuning strategy. Extensive experiments demonstrate that MVReward can serve as a reliable metric and MVP consistently enhances the alignment of multi-view diffusion models with human preferences.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MVGBench: Comprehensive Benchmark for Multi-view Generation Models

    cs.GR 2025-06 conditional novelty 7.0 of 10

    MVGBench evaluates multi-view generators through self-consistency of 3D reconstructions and uses this protocol to rank 12 models and build a better one.

  2. Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing

    cs.CV 2026-03 conditional novelty 6.0 of 10

    RL3DEdit fine-tunes FLUX-Kontext with GRPO using VGGT confidence and pose rewards to produce multi-view consistent 3D scene edits in a single pass.

  3. Make Your MoVe: Make Your 3D Contents by Adapting Multi-View Diffusion Models to External Editing

    cs.CV 2025-08 conditional novelty 6.0 of 10

    A tuning-free dual-pipeline that injects original normal latents into an edited multi-view diffusion stream, preserving geometry during 2D-to-3D appearance editing.

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