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LeviTor: 3D Trajectory Oriented Image-to-Video Synthesis
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The intuitive nature of drag-based interaction has led to its growing adoption for controlling object trajectories in image-to-video synthesis. Still, existing methods that perform dragging in the 2D space usually face ambiguity when handling out-of-plane movements. In this work, we augment the interaction with a new dimension, i.e., the depth dimension, such that users are allowed to assign a relative depth for each point on the trajectory. That way, our new interaction paradigm not only inherits the convenience from 2D dragging, but facilitates trajectory control in the 3D space, broadening the scope of creativity. We propose a pioneering method for 3D trajectory control in image-to-video synthesis by abstracting object masks into a few cluster points. These points, accompanied by the depth information and the instance information, are finally fed into a video diffusion model as the control signal. Extensive experiments validate the effectiveness of our approach, dubbed LeviTor, in precisely manipulating the object movements when producing photo-realistic videos from static images. Our code is available at: https://github.com/ant-research/LeviTor.
Forward citations
Cited by 3 Pith papers
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VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation
VidCRAFT3 is a single image-to-video diffusion system that accepts camera, object, and lighting direction controls separately or jointly, trained in three stages with a new synthetic lighting dataset.
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Tora2: Motion and Appearance Customized Diffusion Transformer for Multi-Entity Video Generation
Tora2 adds decoupled personalization embeddings, gated self-attention binding, and contrastive learning to Tora, enabling simultaneous appearance and trajectory customization for multiple entities in generated video.
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ATI: Any Trajectory Instruction for Controllable Video Generation
ATI injects user-drawn point trajectories as soft Gaussian feature masks into a pretrained image-to-video diffusion model, enabling unified camera, object, and local motion control.
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