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SeedVR: Seeding Infinity in Diffusion Transformer Towards Generic Video Restoration

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arxiv 2501.01320 v4 pith:4RT5BQCP submitted 2025-01-02 cs.CV

classification cs.CV
keywords videorestorationseedvrattentiondiffusiongenericmethodsreal-world
verification ladder T0 review T1 audit T2 compute T3 formal
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Video restoration poses non-trivial challenges in maintaining fidelity while recovering temporally consistent details from unknown degradations in the wild. Despite recent advances in diffusion-based restoration, these methods often face limitations in generation capability and sampling efficiency. In this work, we present SeedVR, a diffusion transformer designed to handle real-world video restoration with arbitrary length and resolution. The core design of SeedVR lies in the shifted window attention that facilitates effective restoration on long video sequences. SeedVR further supports variable-sized windows near the boundary of both spatial and temporal dimensions, overcoming the resolution constraints of traditional window attention. Equipped with contemporary practices, including causal video autoencoder, mixed image and video training, and progressive training, SeedVR achieves highly-competitive performance on both synthetic and real-world benchmarks, as well as AI-generated videos. Extensive experiments demonstrate SeedVR's superiority over existing methods for generic video restoration.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. LiftVSR: Lifting Image Diffusion to Video Super-Resolution via Hybrid Temporal Modeling with Only 4$\times$RTX 4090s

    cs.CV 2025-06 conditional novelty 5.0 of 10

    LiftVSR combines short-segment dynamic temporal attention, a long-term attention memory cache, and Diffusion Forcing style asymmetric sampling to achieve strong perceptual video super-resolution scores with dramatical...

  2. Hunyuan-Game: Industrial-grade Intelligent Game Creation Model

    cs.CV 2025-05 reject novelty 4.0 of 10

    Tencent's Hunyuan-Game applies diffusion transformers to game asset creation across nine image and video generation tasks, with self-reported gains that are partly contradicted by its own evaluation table.

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