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CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image

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arxiv 2502.12894 v2 pith:HLLV2YGT submitted 2025-02-18 cs.CV

classification cs.CV
keywords scenecastobjectimageensuringmodelreconstructiongeneration
verification ladder T0 review T1 audit T2 compute T3 formal

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Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality object generation. To address these, we propose CAST (Component-Aligned 3D Scene Reconstruction from a Single RGB Image), a novel method for 3D scene reconstruction and recovery. CAST starts by extracting object-level 2D segmentation and relative depth information from the input image, followed by using a GPT-based model to analyze inter-object spatial relationships. This enables the understanding of how objects relate to each other within the scene, ensuring more coherent reconstruction. CAST then employs an occlusion-aware large-scale 3D generation model to independently generate each object's full geometry, using MAE and point cloud conditioning to mitigate the effects of occlusions and partial object information, ensuring accurate alignment with the source image's geometry and texture. To align each object with the scene, the alignment generation model computes the necessary transformations, allowing the generated meshes to be accurately placed and integrated into the scene's point cloud. Finally, CAST incorporates a physics-aware correction step that leverages a fine-grained relation graph to generate a constraint graph. This graph guides the optimization of object poses, ensuring physical consistency and spatial coherence. By utilizing Signed Distance Fields (SDF), the model effectively addresses issues such as occlusions, object penetration, and floating objects, ensuring that the generated scene accurately reflects real-world physical interactions. CAST can be leveraged in robotics, enabling efficient real-to-simulation workflows and providing realistic, scalable simulation environments for robotic systems.

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Forward citations

Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GeoWorld: Providing Full-frame Geometry Features to Facilitate 3D Scene Generation

    cs.CV 2025-11 conditional novelty 6.0 of 10

    GeoWorld improves image-to-3D scene generation by conditioning a video-diffusion model on full-frame geometry features extracted by a multi-view geometry model, yielding higher PSNR/SSIM/LPIPS than prior methods.

  2. RaySt3R: Predicting Novel Depth Maps for Zero-Shot Object Completion

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A ray-conditioned transformer turns single-image 3D shape completion into novel-view depth prediction, achieving state-of-the-art chamfer distance on synthetic and real benchmarks.

  3. Steerable Scene Generation with Post Training and Inference-Time Search

    cs.RO 2025-05 conditional novelty 6.0 of 10

    A single diffusion scene prior over SE(3) object sets can be steered by RL post training, text conditioning, and MCTS search, backed by a new 44 million scene dataset.

  4. Agentic 3D Scene Generation with Spatially Contextualized VLMs

    cs.CV 2025-05 conditional novelty 5.0 of 10

    A VLM with an updatable spatial context generates coherent 3D scenes from text, images, or unposed photo sets and can then edit the scene or plan a path.

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