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HiFAR: Multi-Stage Curriculum Learning for High-Dynamics Humanoid Fall Recovery
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Humanoid robots encounter considerable difficulties in autonomously recovering from falls, especially within dynamic and unstructured environments. Conventional control methodologies are often inadequate in addressing the complexities associated with high-dimensional dynamics and the contact-rich nature of fall recovery. Meanwhile, reinforcement learning techniques are hindered by issues related to sparse rewards, intricate collision scenarios, and discrepancies between simulation and real-world applications. In this study, we introduce a multi-stage curriculum learning framework, termed HiFAR. This framework employs a staged learning approach that progressively incorporates increasingly complex and high-dimensional recovery tasks, thereby facilitating the robot's acquisition of efficient and stable fall recovery strategies. Furthermore, it enables the robot to adapt its policy to effectively manage real-world fall incidents. We assess the efficacy of the proposed method using a real humanoid robot, showcasing its capability to autonomously recover from a diverse range of falls with high success rates, rapid recovery times, robustness, and generalization.
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Cited by 2 Pith papers
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A Survey: Learning Embodied Intelligence from Physical Simulators and World Models
Embodied intelligence learning is reviewed through the complementary lenses of physical simulators and world models, with a proposed IR-L0 to IR-L4 robot capability taxonomy.
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Booster Gym: An End-to-End Reinforcement Learning Framework for Humanoid Robot Locomotion
Booster Gym provides an end-to-end, open-source RL pipeline with zero-shot sim-to-real transfer, validated on the Booster T1 humanoid for omnidirectional walking, terrain adaptation, and push recovery.
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