Pith. sign in

REVIEW 2 cited by

ARMO: Autoregressive Rigging for Multi-Category Objects

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2503.20663 v1 pith:72G5ALZB submitted 2025-03-26 cs.CV

classification cs.CV
keywords datasetriggingautoregressivelatentmodelmodelspredictskeleton
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

Recent advancements in large-scale generative models have significantly improved the quality and diversity of 3D shape generation. However, most existing methods focus primarily on generating static 3D models, overlooking the potentially dynamic nature of certain shapes, such as humanoids, animals, and insects. To address this gap, we focus on rigging, a fundamental task in animation that establishes skeletal structures and skinning for 3D models. In this paper, we introduce OmniRig, the first large-scale rigging dataset, comprising 79,499 meshes with detailed skeleton and skinning information. Unlike traditional benchmarks that rely on predefined standard poses (e.g., A-pose, T-pose), our dataset embraces diverse shape categories, styles, and poses. Leveraging this rich dataset, we propose ARMO, a novel rigging framework that utilizes an autoregressive model to predict both joint positions and connectivity relationships in a unified manner. By treating the skeletal structure as a complete graph and discretizing it into tokens, we encode the joints using an auto-encoder to obtain a latent embedding and an autoregressive model to predict the tokens. A mesh-conditioned latent diffusion model is used to predict the latent embedding for conditional skeleton generation. Our method addresses the limitations of regression-based approaches, which often suffer from error accumulation and suboptimal connectivity estimation. Through extensive experiments on the OmniRig dataset, our approach achieves state-of-the-art performance in skeleton prediction, demonstrating improved generalization across diverse object categories. The code and dataset will be made public for academic use upon acceptance.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. SOPHY: Learning to Generate Simulation-Ready Objects with Physical Materials

    cs.GR 2025-04 conditional novelty 7.0 of 10

    A diffusion-based generative model jointly predicts shape, texture, and physics material parameters for 3D objects, using a new VLM-and-expert annotated dataset of 3,004 objects.

  2. G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors

    cs.CV 2026-08 conditional novelty 6.0 of 10

    G-Skin learns 3D Gaussian skinning weights for arbitrary skeletons by optimizing them against skeleton-controlled images generated by a fine-tuned diffusion model.

Pith tools